
SuperBomb Pinball (Jam Version)
SuperBomb Pinball is a 3D, turn based, pinball roguelike. I had a blast making it and I hope that you enjoy it. Any feedback or criticism is greatly appreciated.
I also included a pc build in case you want to play at a higher resolution.
I would also love to know how you think I should expand on the game mechanically. Would love to continue working on this project after the jam.
Updated | 16 days ago |
Status | Released |
Platforms | HTML5 |
Author | Dante2042 |
Made with | Unity |
Tags | Pinball, Roguelike, Turn-based, Turn-Based Combat |
Download
Download
WindowsBuild.zip 29 MB
Install instructions
Click "Run Game."
For the windows build, unzip the folder and doubleclick the file named SuperBomb Pinball.
Comments
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I had a lot of fun with this!
It's a cool concept (also I love the vibe of the music). There are a few things that are confusing that hurt the experience though. I think its just giving more information to the player.
First off, descriptions of the bombs Before purchase would be huge.
Second, the pop up window thing at the beginning of each shot is a little confusing. It Looks like you're supposed to be able to pick, so it wasn't until the very end of my first run that i realized it wasn't just bugging out on me. Also since it looks like you're supposed to pick it feels like you should have one extra button press before you are actually launching the ball.
Hope this didn't come across to harsh, i think this is a really funky fresh idea and I am looking forward to future updates. Best of luck!
Great Spin on Peglin :)
I barely won against the boss with 10 hp!
The music is great and I had good fun. It obviously feels pretty bad when you get unlucky with the ball throw and get 0 dmg but it feels really awesome when the bomb gets knocks around quickly.
I can see this games potential with upgrades that change your paddles or spawn different pegs to hit. I would look forward to this game being expanded with an overworld thats more filled and more powerups to personalize runs!
Thanks!
Already working on an expanded version.